Cue Words

July 2, 2017 § Leave a comment

Cue Words

The fundamental game is my version of Free Association (a word suggests another, which suggests another, and so on), with rules and guidelines to encourage spontaneous creativity, among many other benefits. It can be played alone, with a partner, or in a group, with a slew of variations. I call it Cue Words.  Here are the rules:

  1. The association must be valid. Ball/Game is valid; Ball/Gravy is dubious, subject to challenge (BUZZ) in competitive play.
  2. Avoid linear chains. The association must relate to the cue word only, not the word before. Ball/Game/Deer works; Ball/Game/Basket earns a BUZZ.
  3. The response must be one word only.  If the association is a phrase, pick one word. Ball/Game/Ten-Point Buck (BUZZ); Game/Buck (or ten, or point). The thought is valid.
  4. Try to find a clever association. Ball/Game is valid; Ball/Change is better.
  5. Try to pick a word to make the next association easy. The point of the game is to keep connecting.
  6. Keep it simple. One- or two-syllable nouns, verbs, adjectives, and adverbs (no prepositions

Here’s an annotated sample. Note that the cue word is repeated.

Tossup: Ball

Ball/Game
Game/Deer
Dear/John
John/Toilet
Toilet/Paper
Paper/Wipe (BUZZ). Break the chain.
Paper/Route

  1. Bacon/Pig/Market/Home/Beef/None/Weee/Winkle/Twink/Fag/Smoke

Mary Cassada: Me/Tonto.

 

 

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